Category Windows 8 Apps

Windows 8 App using Unity 3 IoC

Unity.3.0.1304.1 now supports Windows 8 Apps with the Microsoft.Practices.Unity.NetCore assembly. This is a reduced set of features compared with the full version of Unity. This blog demonstates how this IoC container could be used with a default Windows 8 App. Step 1: Get Unity using nuget: Step 2: Create a UnityHelper class which will be […]

Windows 8 App with Semantic Logging

Windows 8 Pro or Windows 8 Enterprise offers the ability to use Semantic Logging so that a Window 8 App can log to a central database using the OUT-OF-PROCESS service from the Enterprise Library. (ETW with EventSource in the Windows App) Here’s a simple Howto: Step 1: Install the Enterprise Library Semantic Logging OUT-OF-PROCESS service. […]

Metro Style App Windows 8 App deployment types

Option 1 – Store deployment, Application password safe, encryption Advantages Deployment is easy Disadvantages LOB app is deployed somewhere on the cloud App must be validated by Microsoft. Time it takes until app is published is unknown. Validation requirements unknown. Option 2 – domain deployment LOB Advantages Don’t have to deploy to the app store […]

Metro Style App Deployment to target Windows 8 Enterprise

On an enterprise sideloading enabled edition, the IT admins needs to verify: The PC is domain joined. The group policy is set to “Allow all trusted apps to install”. The app is signed by a CA that is trusted on the target PCs STEP 1 Add your app cert to the host PC STEP 2 […]

Windows 8 Metro App deployment – Create Cert (pfx)

Creating the cert for Windows 8 Apps The following howto was taken from the following website: Changes must be made to the makecert args, otherwise the Metro app won’t accept the pfx file! INFO: .PFX file (Personal Information Exchange format) is the file containing both a public (.cer file) and a private (.pvk […]