Category .NET

Using SignalR with Unity

This post demonstrates how to use Unity as an IoC for SignalR. To inject into SignalR, the Microsoft.AspNet.SignalR.Hubs.IHubActivator class should be used. Code: https://github.com/damienbod/SignalRHostWithUnity Step 1: Use NuGet to add Unity and SignalR and also SignalR Self Host Step 2: Create an UnityHubActivator class. This class implements the IHubActivator interface. The Unity container is used […]

SignalR Messaging with console server and client, web client, WPF client

The code in this post is a basic example of a SignalR messaging system. I wanted to create an example which works for 3 client types, WPF, Web and Console. It is built upon the hello worlds provided on the asp.net/signalR website. The hub was then changed to add 3 methods, a simple method with […]

Slab Logging with an IoC Container

Slab Logging or Semantic Logging is part of the Microsoft Enterprise Library 6. In this post, a wrapper framework will be used to log and use EventSource classes. The EventSource can then be used with an IoC container without requiring static constructors. We don’t want to create a wrapper class for each EventSource. Static methods […]

Windows Service with Self Hosted Wep Api 2

This is a simple example of a windows backend service which hosts a Web Api 2 service. The application is deployed using WiX. The application can then be used as a backend for a simple game with different UIs, for example an android App, MVC 5 web application, or an WPF UI application. The application […]

Self Hosted Web Api using Owin and Unity, Nuget Package Documentation

This is the documentation for the nuget package Unity.SelfHostWebApiOwin. The package is dependent on Katana 2. The code can be found here: Example, how to use: https://github.com/damienbod/HelloWorldUnityWithSelfHostedOwin Source code: https://github.com/damienbod/SelfHostWebApiWithOwinAndUnityUsingNuget How to create an application using the nuget package: Step 1: Create a Console application. This will be used to start the application or could […]

SelfHost WebApi with Owin and unity using a Nuget package

This post continues in from the previous blog Self Host WebApi with Owin and Unity The blog project and nuget package can be downloaded from here: nuget: https://www.nuget.org/packages/Unity.SelfHostWebApiOwin code: https://github.com/damienbod/SelfHostWebApiWithOwinAndUnityUsingNuget In this blog, a nuget packet will be created, so unity can be used with a self hosted web Api easily. What is required in […]

Self Host WebApi with Owin and Unity

Using Unity together with a WebApi application and OWIN Hosting is a little bit more complicated compared to the standard WebApi and Unity. This blog shows how to host ASP.NET Web API in a console application, using OWIN to self-host the Web API framework and Unity as an IoC. The following steps need to be […]

AOP with ASP.NET Web Api

This blog demonstrates the usage of filters and unity interface interception with an ASP.NET Web Api application. AOP = Aspect oriented programming. This programming paradigm can be used to add functionality to existing methods. In the following example, we wrap the controller method with diagnosis using filters and then we wrap the business manager with […]

Windows 8 App using Unity 3 IoC

Unity.3.0.1304.1 now supports Windows 8 Apps with the Microsoft.Practices.Unity.NetCore assembly. This is a reduced set of features compared with the full version of Unity. This blog demonstates how this IoC container could be used with a default Windows 8 App. Step 1: Get Unity using nuget: Step 2: Create a UnityHelper class which will be […]

WiX installer with parameter configurations

This blog continues on from the previous WiX/installation/deployment blogs. WiX Installer for MVC4 Project WiX installer with PowerShell scripts Creating a silent msi for Semantic Logging OUT-OF-PROCESS service using WiX In all of these blogs, WiX was used to create the setup. This is a free tool which plugs into visual studio. When creating a […]