Category .NET
Using SignalR with Unity
This post demonstrates how to use Unity as an IoC for SignalR. To inject into SignalR, the Microsoft.AspNet.SignalR.Hubs.IHubActivator class should be used. Code: https://github.com/damienbod/SignalRHostWithUnity Step 1: Use NuGet to add Unity and SignalR and also SignalR Self Host Step 2: Create an UnityHubActivator class. This class implements the IHubActivator interface. The Unity container is used […]
SignalR Messaging with console server and client, web client, WPF client
The code in this post is a basic example of a SignalR messaging system. I wanted to create an example which works for 3 client types, WPF, Web and Console. It is built upon the hello worlds provided on the asp.net/signalR website. The hub was then changed to add 3 methods, a simple method with […]
Slab Logging with an IoC Container
Slab Logging or Semantic Logging is part of the Microsoft Enterprise Library 6. In this post, a wrapper framework will be used to log and use EventSource classes. The EventSource can then be used with an IoC container without requiring static constructors. We don’t want to create a wrapper class for each EventSource. Static methods […]
Windows 8 App using Unity 3 IoC
Unity.3.0.1304.1 now supports Windows 8 Apps with the Microsoft.Practices.Unity.NetCore assembly. This is a reduced set of features compared with the full version of Unity. This blog demonstates how this IoC container could be used with a default Windows 8 App. Step 1: Get Unity using nuget: Step 2: Create a UnityHelper class which will be […]
WiX installer with parameter configurations
This blog continues on from the previous WiX/installation/deployment blogs. WiX Installer for MVC4 Project WiX installer with PowerShell scripts Creating a silent msi for Semantic Logging OUT-OF-PROCESS service using WiX In all of these blogs, WiX was used to create the setup. This is a free tool which plugs into visual studio. When creating a […]
